Stock Price
204.23
Daily Change
0.72 0.35%
Monthly
8.58%
Yearly
15.93%
Q2 Forecast
194.69

EPS Reference Time Actual Consensus Previous
2026-05-06 FY2026Q1 PM 1.12 1.26 0.69
2026-02-25 FY2025Q4 PM -0.08 0.32 0.28
2025-11-05 FY2025Q3 PM 0.47 0.64 0.29
2025-08-06 FY2025Q2 PM 1.17 1.11 0.72
2025-05-08 FY2025Q1 PM 0.69 0.66 -1.26



Peers Price Chg Day Year Date
AMC Entertainment 2.00 -0.08 -3.85% -32.89% Jun/24
AMC Networks 9.71 -0.04 -0.41% 54.37% Jun/25
Amazon 228.25 -6.02 -2.57% 5.13% Jun/25
Meliuz 3.92 0.07 1.82% -44.63% Jun/25
Paramount Skydance 9.61 -0.14 -1.44% -22.00% Jun/25
Clear Channel Outdoor 2.39 -0.01 -0.42% 106.03% Jun/24
Charter Communications 129.98 -1.44 -1.10% -67.01% Jun/25
Comcast 22.87 0.23 1.02% -35.05% Jun/25
Cinemark 32.72 -0.44 -1.33% 7.53% Jun/25
Walt Disney 99.06 -2.06 -2.04% -18.44% Jun/25

Indexes Price Day Year Date
US2000 3008 21.25 0.71% 38.48% Jun/25
US400 3822 33.73 0.89% 23.52% Jun/25
US500 7358 0.03 0% 19.82% Jun/25

TKO Group Holdings Inc traded at $204.59 this Thursday June 25th, increasing $1.08 or 0.53 percent since the previous trading session. Looking back, over the last four weeks, TKO Group gained 8.77 percent. Over the last 12 months, its price rose by 16.95 percent. Looking ahead, we forecast TKO Group Holdings Inc to be priced at 194.69 by the end of this quarter and at 182.90 in one year, according to Trading Economics global macro models projections and analysts expectations.

World Wrestling Entertainment, Inc. (WWE) is an integrated media and entertainment company. The Company is principally engaged in the production and distribution of wrestling entertainment content through various channels. It operates through three segments: Media, Live Events and Consumer Products. The Media segment reflects the production and monetization of long-form and short-form video content across various platforms, including WWE Network, broadcast and pay television, digital and social media, as well as filmed entertainment. Live Event segment provides ongoing content for its media platforms. It also includes ticket sales and sale of travel packages associated with the Company’s global live events. The Consumer Products segment engages in the merchandising of WWE branded products, such as video games, toys and apparel, through licensing arrangements and direct-to-consumer sales.