Stock Price
173.07
Daily Change
-4.65 -2.62%
Monthly
-6.48%
Yearly
-7.37%
Q4 Forecast
169.40

EPS Reference Time Actual Consensus Previous
2026-11-04 FY2026Q3 PM 1.24 0.47
2026-08-03 FY2026Q2 PM 1.34 1.53 1.17
2026-05-06 FY2026Q1 PM 1.12 1.26 0.69
2026-02-25 FY2025Q4 PM -0.08 0.32 0.28
2025-11-05 FY2025Q3 PM 0.47 0.64 0.29



Peers Price Chg Day Year Date
AMC Entertainment 2.93 -0.11 -3.62% 7.33% Oct/22
AMC Networks 9.18 -0.15 -1.61% 17.54% Oct/23
Amazon 248.00 -2.38 -0.95% 10.61% Oct/23
Meliuz 5.01 0.11 2.24% 7.74% Oct/23
Paramount Skydance 7.76 -0.03 -0.39% -53.59% Oct/23
Charter Communications 108.61 -3.16 -2.83% -55.52% Oct/23
Comcast 22.69 -0.15 -0.66% -22.51% Oct/23
Cinemark 39.66 0.05 0.13% 50.23% Oct/23
Walt Disney 112.52 -0.61 -0.54% 0.75% Oct/23
Enero 0.21 -0.01 -2.33% -68.66% Oct/23

Indexes Price Day Year Date
US Index 2000 2776 -8.13 -0.29% 10.44% Oct/23
US Index 400 3617 -20.35 -0.56% 9.64% Oct/23
US Index 500 7624 -39.75 -0.52% 12.25% Oct/23

TKO Group Holdings Inc traded at $173.07 this Friday October 23rd, decreasing $4.65 or 2.62 percent since the previous trading session. Looking back, over the last four weeks, TKO Group lost 6.48 percent. Over the last 12 months, its price fell by 7.37 percent. Looking ahead, we forecast TKO Group Holdings Inc to be priced at 169.40 by the end of this quarter and at 158.85 in one year, according to Trading Economics global macro models projections and analysts expectations.

World Wrestling Entertainment, Inc. (WWE) is an integrated media and entertainment company. The Company is principally engaged in the production and distribution of wrestling entertainment content through various channels. It operates through three segments: Media, Live Events and Consumer Products. The Media segment reflects the production and monetization of long-form and short-form video content across various platforms, including WWE Network, broadcast and pay television, digital and social media, as well as filmed entertainment. Live Event segment provides ongoing content for its media platforms. It also includes ticket sales and sale of travel packages associated with the Company’s global live events. The Consumer Products segment engages in the merchandising of WWE branded products, such as video games, toys and apparel, through licensing arrangements and direct-to-consumer sales.